Marauder's Sea Play this free pirate strategy game

Transport

Transports in Marauder's Sea carry troops across water. Max 3 boats, light deck guns, thin hulls. How landings work.

Transport ship art for Marauder's Sea: a cargo-packed troop ship with Jolly Roger sails
Transport — labeled art for Marauder's Sea.

Folklore

Not every black sail is hunting. Some are a beach in motion — crates, barrels, and a company packed rail to rail. The Transport is how an island learns it has new neighbors.

Ledger

Hit points
A thin hull. There is no armored HP pool like a Warship — one shell, mine, or ranked volley typically sends her down with the troops still aboard.
Guns
Light deck guns at half a Warship's grab: about 42 tiles. Enough to annoy a cutter, not enough to duel a galleon.
Capacity
Carries the troops you send. Max 3 Transports at once. No gold cost — you pay in people.
Retreat
Calling her back costs 25% of the troops on board. If you retrieve a landing and the old beach has flipped, she attacks there instead.

In the game

Open the radial menu on water (or use the boat order) to send a Transport at a coast. She must reach a landing tile. Naval Mines, Port Guns, Warships, and Marauders all love a loaded boat. Escort her, or send two and expect to lose one.

Back to the building list or pick a map like X Marks the Spot and play this mobile strategy game in the browser.