Ports in Marauder's Sea spawn warships, marauders, and tenders and run trade ships for gold. How to place and protect them.
A port is a mouth. Feed it timber and it spits hulls. Stop feeding it and the harbor goes quiet — which is how rival captains know you are hurting.
Build near water. Spawns Warships, Marauders, and Tenders. Auto trade between ports for gold unless trade is stopped (attacks pause it for 5 minutes, or use Stop/Start trading). Ships can destroy a port; it does not heal. Cost shares a scaling bucket with Factories.
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